Saturday, October 18, 2008, 08:13 PM - Books
Posted by Administrator
Posted by Administrator

Authors: Andrew Rollings & David Morris
Publisher: New Riders Games (November 3, 2003)
List Price:
ISBN-10: 0735713634
ISBN-13: 978-0735713635
Average rating: 4 stars
Amazon Sales Rank: #288,558 in Books

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Summary (from publisher's website)
Game Architecture and Design: A New Edition is a revision of the classic that you have been waiting for! This is a detailed guide to game design and planning from first concept to the start of development, including case studies of well known games. Originally published in 1999, Game Architecture and Design, has been updated by the original authors Andrew Rollings and Dave Morris. They tap back into what they teach so well and update this classic with skills and techniques found in the industry today. With more than just re-usable code, it's a comprehensive study that deals specifically with the issues of game design, team building and management, and game architecture. Through the use of real-world experiences and case studies, Andrew and Dave share it all. They show you what's worked and why as well as what to avoid and how to fix any errors. This intelligent and well-argued book is a glimpse into the often-disordered world of game development. Readers will gain solid advice and know-how that can bring some order to the often-chaotic world found in game development.
Review
This book was highly recommend to me by another game developer in the game industry. I have found it invaulable in all my programming projects. I consider this book a must read for any game developer, hince why it is the first book reviewed.


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